static void blit0000000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#define B_BLEND
static void blit1000000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#define B_BRIGHTEN
static void blit0100000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#define B_BLEND
#define B_BRIGHTEN
static void blit1100000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#define B_GBLEND
static void blit0010000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#define B_BLEND
#define B_GBLEND
static void blit1010000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#define B_BRIGHTEN
#define B_GBLEND
static void blit0110000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
static void blit1110000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#define B_RECOLOR
static void blit0001000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_RECOLOR
#define B_BLEND
#define B_RECOLOR
static void blit1001000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_RECOLOR
#define B_BRIGHTEN
#define B_RECOLOR
static void blit0101000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_RECOLOR
#define B_BLEND
#define B_BRIGHTEN
#define B_RECOLOR
static void blit1101000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_RECOLOR
#define B_GBLEND
#define B_RECOLOR
static void blit0011000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_RECOLOR
#define B_BLEND
#define B_GBLEND
#define B_RECOLOR
static void blit1011000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_RECOLOR
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
static void blit0111000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
static void blit1111000(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#define B_SATURATE
static void blit0000100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_SATURATE
#define B_BLEND
#define B_SATURATE
static void blit1000100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_SATURATE
#define B_BRIGHTEN
#define B_SATURATE
static void blit0100100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_SATURATE
#define B_BLEND
#define B_BRIGHTEN
#define B_SATURATE
static void blit1100100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_SATURATE
#define B_GBLEND
#define B_SATURATE
static void blit0010100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_SATURATE
#define B_BLEND
#define B_GBLEND
#define B_SATURATE
static void blit1010100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_SATURATE
#define B_BRIGHTEN
#define B_GBLEND
#define B_SATURATE
static void blit0110100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_SATURATE
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_SATURATE
static void blit1110100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_SATURATE
#define B_RECOLOR
#define B_SATURATE
static void blit0001100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_RECOLOR
#undef B_SATURATE
#define B_BLEND
#define B_RECOLOR
#define B_SATURATE
static void blit1001100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_RECOLOR
#undef B_SATURATE
#define B_BRIGHTEN
#define B_RECOLOR
#define B_SATURATE
static void blit0101100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_SATURATE
#define B_BLEND
#define B_BRIGHTEN
#define B_RECOLOR
#define B_SATURATE
static void blit1101100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_SATURATE
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
static void blit0011100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#define B_BLEND
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
static void blit1011100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
static void blit0111100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
static void blit1111100(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#define B_RLE
static void blit0000010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_RLE
#define B_BLEND
#define B_RLE
static void blit1000010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_RLE
#define B_BRIGHTEN
#define B_RLE
static void blit0100010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_RLE
#define B_BLEND
#define B_BRIGHTEN
#define B_RLE
static void blit1100010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_RLE
#define B_GBLEND
#define B_RLE
static void blit0010010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_RLE
#define B_BLEND
#define B_GBLEND
#define B_RLE
static void blit1010010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_RLE
#define B_BRIGHTEN
#define B_GBLEND
#define B_RLE
static void blit0110010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RLE
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_RLE
static void blit1110010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RLE
#define B_RECOLOR
#define B_RLE
static void blit0001010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_RECOLOR
#undef B_RLE
#define B_BLEND
#define B_RECOLOR
#define B_RLE
static void blit1001010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_RECOLOR
#undef B_RLE
#define B_BRIGHTEN
#define B_RECOLOR
#define B_RLE
static void blit0101010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_RLE
#define B_BLEND
#define B_BRIGHTEN
#define B_RECOLOR
#define B_RLE
static void blit1101010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_RLE
#define B_GBLEND
#define B_RECOLOR
#define B_RLE
static void blit0011010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_RECOLOR
#undef B_RLE
#define B_BLEND
#define B_GBLEND
#define B_RECOLOR
#define B_RLE
static void blit1011010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_RECOLOR
#undef B_RLE
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_RLE
static void blit0111010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_RLE
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_RLE
static void blit1111010(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_RLE
#define B_SATURATE
#define B_RLE
static void blit0000110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_SATURATE
#undef B_RLE
#define B_BLEND
#define B_SATURATE
#define B_RLE
static void blit1000110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_SATURATE
#undef B_RLE
#define B_BRIGHTEN
#define B_SATURATE
#define B_RLE
static void blit0100110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_SATURATE
#undef B_RLE
#define B_BLEND
#define B_BRIGHTEN
#define B_SATURATE
#define B_RLE
static void blit1100110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_SATURATE
#undef B_RLE
#define B_GBLEND
#define B_SATURATE
#define B_RLE
static void blit0010110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_SATURATE
#undef B_RLE
#define B_BLEND
#define B_GBLEND
#define B_SATURATE
#define B_RLE
static void blit1010110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_SATURATE
#undef B_RLE
#define B_BRIGHTEN
#define B_GBLEND
#define B_SATURATE
#define B_RLE
static void blit0110110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_SATURATE
#undef B_RLE
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_SATURATE
#define B_RLE
static void blit1110110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_SATURATE
#undef B_RLE
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
static void blit0001110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#define B_BLEND
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
static void blit1001110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#define B_BRIGHTEN
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
static void blit0101110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#define B_BLEND
#define B_BRIGHTEN
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
static void blit1101110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
static void blit0011110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#define B_BLEND
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
static void blit1011110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
static void blit0111110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
static void blit1111110(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#define B_LIGHT
static void blit0000001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_LIGHT
#define B_BLEND
#define B_LIGHT
static void blit1000001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_LIGHT
#define B_BRIGHTEN
#define B_LIGHT
static void blit0100001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_LIGHT
static void blit1100001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_LIGHT
#define B_GBLEND
#define B_LIGHT
static void blit0010001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_LIGHT
#define B_BLEND
#define B_GBLEND
#define B_LIGHT
static void blit1010001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_LIGHT
#define B_BRIGHTEN
#define B_GBLEND
#define B_LIGHT
static void blit0110001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_LIGHT
static void blit1110001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_LIGHT
#define B_RECOLOR
#define B_LIGHT
static void blit0001001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_RECOLOR
#undef B_LIGHT
#define B_BLEND
#define B_RECOLOR
#define B_LIGHT
static void blit1001001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_RECOLOR
#undef B_LIGHT
#define B_BRIGHTEN
#define B_RECOLOR
#define B_LIGHT
static void blit0101001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_RECOLOR
#define B_LIGHT
static void blit1101001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_LIGHT
#define B_GBLEND
#define B_RECOLOR
#define B_LIGHT
static void blit0011001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_RECOLOR
#undef B_LIGHT
#define B_BLEND
#define B_GBLEND
#define B_RECOLOR
#define B_LIGHT
static void blit1011001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_RECOLOR
#undef B_LIGHT
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_LIGHT
static void blit0111001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_LIGHT
static void blit1111001(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_LIGHT
#define B_SATURATE
#define B_LIGHT
static void blit0000101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_SATURATE
#undef B_LIGHT
#define B_BLEND
#define B_SATURATE
#define B_LIGHT
static void blit1000101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_SATURATE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_SATURATE
#define B_LIGHT
static void blit0100101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_SATURATE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_SATURATE
#define B_LIGHT
static void blit1100101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_SATURATE
#undef B_LIGHT
#define B_GBLEND
#define B_SATURATE
#define B_LIGHT
static void blit0010101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_SATURATE
#undef B_LIGHT
#define B_BLEND
#define B_GBLEND
#define B_SATURATE
#define B_LIGHT
static void blit1010101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_SATURATE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_GBLEND
#define B_SATURATE
#define B_LIGHT
static void blit0110101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_SATURATE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_SATURATE
#define B_LIGHT
static void blit1110101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_SATURATE
#undef B_LIGHT
#define B_RECOLOR
#define B_SATURATE
#define B_LIGHT
static void blit0001101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_RECOLOR
#undef B_SATURATE
#undef B_LIGHT
#define B_BLEND
#define B_RECOLOR
#define B_SATURATE
#define B_LIGHT
static void blit1001101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_RECOLOR
#define B_SATURATE
#define B_LIGHT
static void blit0101101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_SATURATE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_RECOLOR
#define B_SATURATE
#define B_LIGHT
static void blit1101101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_SATURATE
#undef B_LIGHT
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_LIGHT
static void blit0011101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_LIGHT
#define B_BLEND
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_LIGHT
static void blit1011101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_LIGHT
static void blit0111101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_LIGHT
static void blit1111101(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_LIGHT
#define B_RLE
#define B_LIGHT
static void blit0000011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_RLE
#define B_LIGHT
static void blit1000011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_RLE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_RLE
#define B_LIGHT
static void blit0100011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_RLE
#define B_LIGHT
static void blit1100011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_RLE
#undef B_LIGHT
#define B_GBLEND
#define B_RLE
#define B_LIGHT
static void blit0010011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_GBLEND
#define B_RLE
#define B_LIGHT
static void blit1010011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_RLE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_GBLEND
#define B_RLE
#define B_LIGHT
static void blit0110011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_RLE
#define B_LIGHT
static void blit1110011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RLE
#undef B_LIGHT
#define B_RECOLOR
#define B_RLE
#define B_LIGHT
static void blit0001011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_RECOLOR
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_RECOLOR
#define B_RLE
#define B_LIGHT
static void blit1001011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_RECOLOR
#undef B_RLE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_RECOLOR
#define B_RLE
#define B_LIGHT
static void blit0101011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_RECOLOR
#define B_RLE
#define B_LIGHT
static void blit1101011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_RLE
#undef B_LIGHT
#define B_GBLEND
#define B_RECOLOR
#define B_RLE
#define B_LIGHT
static void blit0011011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_RECOLOR
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_GBLEND
#define B_RECOLOR
#define B_RLE
#define B_LIGHT
static void blit1011011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_RECOLOR
#undef B_RLE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_RLE
#define B_LIGHT
static void blit0111011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_RLE
#define B_LIGHT
static void blit1111011(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_RLE
#undef B_LIGHT
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit0000111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit1000111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit0100111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit1100111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_GBLEND
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit0010111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_GBLEND
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit1010111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_GBLEND
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit0110111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit1110111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit0001111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit1001111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit0101111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit1101111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit0011111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit1011111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit0111111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
#define B_BLEND
#define B_BRIGHTEN
#define B_GBLEND
#define B_RECOLOR
#define B_SATURATE
#define B_RLE
#define B_LIGHT
static void blit1111111(GFX_BLIT_ARGS) {
#include "gfx_blitter.h"
}
#undef B_BLEND
#undef B_BRIGHTEN
#undef B_GBLEND
#undef B_RECOLOR
#undef B_SATURATE
#undef B_RLE
#undef B_LIGHT
static void _gfx_init_blitters(void **blut) {
  blut[0] = blit0000000;
  blut[1] = blit1000000;
  blut[2] = blit0100000;
  blut[3] = blit1100000;
  blut[4] = blit0010000;
  blut[5] = blit1010000;
  blut[6] = blit0110000;
  blut[7] = blit1110000;
  blut[8] = blit0001000;
  blut[9] = blit1001000;
  blut[10] = blit0101000;
  blut[11] = blit1101000;
  blut[12] = blit0011000;
  blut[13] = blit1011000;
  blut[14] = blit0111000;
  blut[15] = blit1111000;
  blut[16] = blit0000100;
  blut[17] = blit1000100;
  blut[18] = blit0100100;
  blut[19] = blit1100100;
  blut[20] = blit0010100;
  blut[21] = blit1010100;
  blut[22] = blit0110100;
  blut[23] = blit1110100;
  blut[24] = blit0001100;
  blut[25] = blit1001100;
  blut[26] = blit0101100;
  blut[27] = blit1101100;
  blut[28] = blit0011100;
  blut[29] = blit1011100;
  blut[30] = blit0111100;
  blut[31] = blit1111100;
  blut[32] = blit0000010;
  blut[33] = blit1000010;
  blut[34] = blit0100010;
  blut[35] = blit1100010;
  blut[36] = blit0010010;
  blut[37] = blit1010010;
  blut[38] = blit0110010;
  blut[39] = blit1110010;
  blut[40] = blit0001010;
  blut[41] = blit1001010;
  blut[42] = blit0101010;
  blut[43] = blit1101010;
  blut[44] = blit0011010;
  blut[45] = blit1011010;
  blut[46] = blit0111010;
  blut[47] = blit1111010;
  blut[48] = blit0000110;
  blut[49] = blit1000110;
  blut[50] = blit0100110;
  blut[51] = blit1100110;
  blut[52] = blit0010110;
  blut[53] = blit1010110;
  blut[54] = blit0110110;
  blut[55] = blit1110110;
  blut[56] = blit0001110;
  blut[57] = blit1001110;
  blut[58] = blit0101110;
  blut[59] = blit1101110;
  blut[60] = blit0011110;
  blut[61] = blit1011110;
  blut[62] = blit0111110;
  blut[63] = blit1111110;
  blut[64] = blit0000001;
  blut[65] = blit1000001;
  blut[66] = blit0100001;
  blut[67] = blit1100001;
  blut[68] = blit0010001;
  blut[69] = blit1010001;
  blut[70] = blit0110001;
  blut[71] = blit1110001;
  blut[72] = blit0001001;
  blut[73] = blit1001001;
  blut[74] = blit0101001;
  blut[75] = blit1101001;
  blut[76] = blit0011001;
  blut[77] = blit1011001;
  blut[78] = blit0111001;
  blut[79] = blit1111001;
  blut[80] = blit0000101;
  blut[81] = blit1000101;
  blut[82] = blit0100101;
  blut[83] = blit1100101;
  blut[84] = blit0010101;
  blut[85] = blit1010101;
  blut[86] = blit0110101;
  blut[87] = blit1110101;
  blut[88] = blit0001101;
  blut[89] = blit1001101;
  blut[90] = blit0101101;
  blut[91] = blit1101101;
  blut[92] = blit0011101;
  blut[93] = blit1011101;
  blut[94] = blit0111101;
  blut[95] = blit1111101;
  blut[96] = blit0000011;
  blut[97] = blit1000011;
  blut[98] = blit0100011;
  blut[99] = blit1100011;
  blut[100] = blit0010011;
  blut[101] = blit1010011;
  blut[102] = blit0110011;
  blut[103] = blit1110011;
  blut[104] = blit0001011;
  blut[105] = blit1001011;
  blut[106] = blit0101011;
  blut[107] = blit1101011;
  blut[108] = blit0011011;
  blut[109] = blit1011011;
  blut[110] = blit0111011;
  blut[111] = blit1111011;
  blut[112] = blit0000111;
  blut[113] = blit1000111;
  blut[114] = blit0100111;
  blut[115] = blit1100111;
  blut[116] = blit0010111;
  blut[117] = blit1010111;
  blut[118] = blit0110111;
  blut[119] = blit1110111;
  blut[120] = blit0001111;
  blut[121] = blit1001111;
  blut[122] = blit0101111;
  blut[123] = blit1101111;
  blut[124] = blit0011111;
  blut[125] = blit1011111;
  blut[126] = blit0111111;
  blut[127] = blit1111111;
}
